Geometry
Contents
Geometry is the experience of a person's field of vision becoming partially or completely encompassed by ever-shifting, colourful, and complex geometric patterns, form constants, phosphenes, shapes, fractals, and colours.12345
Geometry is rarely motionless and is generally both fast-moving and constantly self-changing in its shape and style. During this process, the geometry naturally drifts across the visual field while fluidly transitioning through many distinct states and forms.
At greater levels of intensity, these geometric forms can often become structured and organized in a manner that presents genuine information to the person experiencing them, far beyond the perception of meaningless (though complex) shapes and colours. These geometric representations often feel as though they depict extraordinarily detailed and innately understandable information about specific concepts and neurological processes that occur within the brain. This particular aspect of geometry can lead into incredibly complex and nuanced experiences such as visual exposure to inner mechanics of consciousness, and visual exposure to semantic concept network.
Geometry is often accompanied by other coinciding effects such as internal hallucinations, environmental patterning, and drifting. It is most commonly induced under the influence of moderate dosages of psychedelic compounds such as LSD, psilocybin, and mescaline. However, it can also occur to a lesser extent under the influence of cannabis, MDMA, and dissociatives.
This effect is capable of manifesting itself across seven different levels of intensity. These tend to depend on the dosage, but can fluctuate wildly in their intensity due to external triggers such as a person's set and setting. The individual levels are defined below:
Style Variations
Depending on the person and the specific substance consumed, hallucinogenic geometry can manifest in an incredibly wide variety of aesthetic styles that are often subjectively interpreted quite differently between people. However, there are certain themes and descriptive terms that people commonly use to describe them. For example, many people will claim that LSD geometry looks synthetic and digital in style; however, in comparison, psilocybin geometry looks organic. Outside of this, other commonly used descriptive terms include but are not limited to: natural, synthetic, digital, organic, mystical, cartoony, realistic, tribal, ancient, eldritch, sacred, hyperspatial, mechanical, cosmic, and alien.
In terms of geometry's less subjective potential stylistic differences, these can be broken down into the following variations:
Replications
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Personal Commentary
References
See Also
External Links
Citations
- Bressloff, P. C., Cowan, J. D., Golubitsky, M., Thomas, P. J., & Wiener, M. C. (2002). What geometric visual hallucinations tell us about the visual cortex. Neural computation, 14(3), 473. (1)
- Abraham, H. D. (1983). Visual phenomenology of the LSD flashback. Arch Gen Psychiatry, 40(8), 885. (3)
- Kometer, M., & Vollenweider, F. X. (2016). Serotonergic hallucinogen-induced visual perceptual alterations. In Behavioral Neurobiology of Psychedelic Drugs (pp. 257-282). Springer, Berlin, Heidelberg. (3)
- Ermentrout, G. B., & Cowan, J. D. (1979). A mathematical theory of visual hallucination patterns. Biological cybernetics, 34(3), 137-150. (4)
- Bressloff, P. C., Cowan, J. D., Golubitsky, M., Thomas, P. J., & Wiener, M. C. (2001). Geometric visual hallucinations, Euclidean symmetry and the functional architecture of striate cortex. Philosophical Transactions of the Royal Society of London. Series B: Biological Sciences, 356(1407), 299-330. (5)